C#.網路程式設計 Socket基礎(一)Socket TCP協議 實現端到端(伺服器與客戶端)簡單字串通訊
阿新 • • 發佈:2018-12-17
簡介:
本章節主要討論了Socket的入門知識,還未針對Socket的難點問題(比如TCP的無訊息邊界問題)展開討論,往後在其他章節中進行研究。
注意點:
伺服器(比如臺式電腦)的IP為1.1.1.2,那麼客戶端(其他裝置,比如手機,Ipad)連線的一定是伺服器的IP,即也是1.1.1.2。這樣才能建立起握手:
基礎知識架構:
例子:
伺服器code:
using System; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading; using System.Diagnostics; //伺服器程式 namespace SocketServer { class Program { private static byte[] result = new Byte[1024]; private static int myprot = 8888; static Socket serverSocket; static void Main(string[] args) { //伺服器IP地址 //IPAddress ip = IPAddress.Parse("127.0.0.1"); IPAddress ip = IPAddress.Parse("1.1.1.2"); serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream,ProtocolType.Tcp); serverSocket.Bind(new IPEndPoint(ip, myprot)); serverSocket.Listen(10); Console.WriteLine("啟動監聽{0}成功", serverSocket.LocalEndPoint.ToString()); //通過clientsocket傳送資料 Thread myThread = new Thread(ListenClientConnect); myThread.Start(); Console.ReadLine(); } /// <summary> /// 接收連線 /// </summary> private static void ListenClientConnect() { while (true) { Socket clientsocket = serverSocket.Accept(); clientsocket.Send(Encoding.ASCII.GetBytes("Server Say Hello")); Thread receiveThread = new Thread(ReceiveMessage); receiveThread.Start(clientsocket); } } /// <summary> /// 接收資訊 /// </summary> /// <param name="clientSocket">包含客戶機資訊的套接字</param> private static void ReceiveMessage(Object clientSocket) { Socket myClientSocket = (Socket)clientSocket; while (true) { try { //通過clientsocket接收資料 int receiveNumber = myClientSocket.Receive(result); Console.WriteLine("接收客戶端{0}訊息{1}",myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber)); } catch (Exception ex) { Console.WriteLine(ex.Message); myClientSocket.Shutdown(SocketShutdown.Both); myClientSocket.Close(); break; } } } } }
客戶端code:
using System; using System.Collections.Generic; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading; //客戶端程式 namespace SocketClient { class Program { private static byte[] result = new Byte[1024]; static void Main(string[] args) { //伺服器IP地址 //IPAddress ip = IPAddress.Parse("127.0.0.1"); IPAddress ip = IPAddress.Parse("1.1.1.2"); Socket clientSocket = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp); try { clientSocket.Connect(new IPEndPoint(ip, 8888)); Console.WriteLine("連線伺服器成功"); } catch { Console.WriteLine("連線伺服器失敗,請按回車鍵退出"); Console.Read(); return; } //通過clientSocket接收資料 int receiveLength = clientSocket.Receive(result); Console.WriteLine("接收伺服器訊息:{0}",Encoding.ASCII.GetString(result, 0, receiveLength)); // 通過clientSocket傳送資料 for (int i = 0; i < 15; i++) { try { Thread.Sleep(1000); string sendMessage = "client send Message Hello" + DateTime.Now; clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage)); Console.WriteLine("向伺服器傳送訊息:{0}", sendMessage); } catch { clientSocket.Shutdown(SocketShutdown.Both); clientSocket.Close(); break; } } Console.WriteLine("傳送完畢,按回車鍵退出"); Console.ReadKey(); } } }
總結:
一、例程中傳送的是字串,往後將傳送圖片。
二、往後將建立基於WPF的工程專案。