1. 程式人生 > >鏈佇列、迴圈佇列的基本操作

鏈佇列、迴圈佇列的基本操作

 一.鏈佇列


#include<iostream>
#include<cstdlib>
#include<stdio.h>
#include<iomanip>
#define OK 1
#define OVERFLOW 0 
#define ERROR 0
typedef int QElemType;
using namespace std;
typedef struct QNode{
	QElemType data;
	struct QNode *next;
}QNode,*QueuePtr;
typedef struct{
	QueuePtr front;//隊頭指標
	QueuePtr rear;//隊尾指標  	
}LinkQueue;
//1.初始化鏈佇列
int InitQueue(LinkQueue *Q)
{
	Q->front=Q->rear=(QueuePtr)malloc(sizeof(QNode));
	if(!Q->front) 
	exit(OVERFLOW);//儲存分配失敗
	Q->front->next=NULL;
	return OK; 
}
//2.清空佇列
int ClearQueue(LinkQueue Q)
{
	Q.front=Q.rear;
	return 1;
} 
//3.銷燬佇列
int DestoryQueue(LinkQueue *Q)
{
	while (Q->front)
   {  
       Q->rear = Q->front->next;
       free(Q->front);
       Q->front = Q->rear;
    }
   return  OK;
} 
//4.入隊操作
int EnQueue(LinkQueue *Q,QElemType e)
{
 	QNode *p;
	p=(QueuePtr)malloc(sizeof(QNode));
	if (!p)  exit(OVERFLOW);  // 儲存分配失敗
	p->data=e;
	p->next=NULL;
	Q->rear->next=p;  // 修改尾結點的指標
	Q->rear=p;  // 移動隊尾指標
	return OK;
}
//5.出隊操作 
int DeQueue(LinkQueue *Q,QElemType &e)
{// 若佇列不空,則刪除Q的隊頭元素,用e返回其值, 並返回OK;否則返回ERROR
	if(Q->front==Q->rear) return ERROR;
	QNode *p;
	p=Q->front->next;
	e=p->data;
	Q->front->next=p->next;
	if(Q->rear==p)
		Q->rear=Q->front;
	free(p);
	return OK;
}
//6.判斷鏈佇列是否為空
int QueueEmpty(LinkQueue *Q)
{
	return(Q->front==Q->rear);
} 
//7.求鏈佇列的隊頭元素
int GetHead(LinkQueue *Q, QElemType &e)
{
	if(Q->front==Q->rear) return ERROR;
   	e=Q->front->next->data;
   	return OK;
} 
//8.顯示佇列中的元素
void Print(LinkQueue *Q)
{
	QNode *p;
	p=Q->front->next;
	while(p)
	{
		cout<<p->data<<" ";
		p=p->next;
	}
 } 
//9.求佇列長度
int QueueLength(LinkQueue Q)
{
	int i=0;
	while(Q.front->next)
	{
		Q.front=Q.front->next;
		i++;
	}
	return i;
} 

void show_help()
{
    cout<<"1----初始化空佇列"<<endl;
    cout<<"2----清空佇列"<<endl;
	cout<<"3----銷燬佇列"<<endl;
    cout<<"4----入隊"<<endl;
    cout<<"5----出隊"<<endl; 
    cout<<"6----判空"<<endl;
    cout<<"7----取出佇列對頭元素"<<endl;
    cout<<"8----顯示佇列的元素"<<endl;
    cout<<"9----求佇列長度"<<endl;
    cout<<"     退出,輸出一個負數!"<<endl;
}
int main()
{
	int operate_code;
    show_help();
    LinkQueue Q;
    QElemType e;
    InitQueue(&Q);
    while(1)
    {
    	cout<<"請輸入操作程式碼:";
        cin>>operate_code;
        if(operate_code==1)
        {
            InitQueue(&Q); 

        }
        else if(operate_code==2)
        {
        	DestoryQueue(&Q);
		}
    	else if(operate_code==3)
		{
			cout<<"請輸入要入隊的元素:";
			int e;
			cin>>e;
			EnQueue(&Q,e);
		} 
		else if(operate_code==4)
		{
			DeQueue(&Q,e);
		}
    	else if(operate_code==5)
    	{
    		if(QueueEmpty(&Q)) 
				cout<<"The Queue is empty."<<endl;
			else
				cout<<"The Queue is not empty"<<endl;
		}
		else if(operate_code==6)
		{
			GetHead(&Q,e);
			cout<<e<<endl;
		}
		else if(operate_code==7)
		{
			Print(&Q);
		}
    	else if(operate_code<0)
        {
            break;
        }
        else
        {
            cout<<"\n操作碼錯誤!!!"<<endl;
            show_help();
        }
    	
	}
	return 0;
}

二.迴圈佇列

#include<iostream>
#include<cstdlib>
#include<stdio.h>
#include<iomanip>
#define OK 1
#define OVERFLOW 0 
#define ERROR 0
#define MAXQSIZE  100   //最大佇列長度
using namespace std;
typedef  struct  {
   int *base;  //初始化的動態分配儲存空間
   int  front;            //頭指標   
   int  rear;             //尾指標
}SqQueue;  
//1.初始化迴圈佇列 
int InitQueue(SqQueue &Q)
{
	Q.base=(int *)malloc(MAXQSIZE*sizeof(int));
	if(!Q.base)
		exit(OVERFLOW);
	Q.front=Q.rear=0;
	return OK;
}
//2.求迴圈佇列的長度 
int QueueLength(SqQueue Q)
{
	return (Q.rear-Q.front+MAXQSIZE)%MAXQSIZE;
}
//3.迴圈佇列入隊 
int EnQueue(SqQueue &Q,int e)
{
	if((Q.rear+1)%MAXQSIZE==Q.front)
		return ERROR;
	Q.base[Q.rear]=e;
	Q.rear=(Q.rear+1)%MAXQSIZE;
	return OK; 
}
//4.迴圈隊列出隊 
int DeQueue (SqQueue &Q,int &e)
{
   if(Q.front==Q.rear) return ERROR;
   e=Q.base[Q.front];
   Q.front=(Q.front+1) % MAXQSIZE;
   return OK;
}
//6.取出迴圈佇列頭結點
int GetHead(SqQueue &Q)
{
	if(Q.front!=Q.rear)
	return Q.base[Q.front];
 } 
//7.刪除佇列頭結點
void Deququ(SqQueue &Q,int &e)
{
	if(Q.front==Q.rear)
	{
		cout<<"為空"<<endl; 
		return ;
	}
	e=Q.base[Q.front];
	Q.front=(Q.front+1)%MAXQSIZE;
	cout<<"刪除的值為:"; 
	cout<<e<<endl;
}
//8.輸出迴圈佇列的各個結點值
void visit(SqQueue Q)
{
	int i;
	i=Q.front;
	while(i!=Q.rear)
	{
		cout<<Q.base[i];
		i=(i+1)%MAXQSIZE;
	}
}
//9.銷燬佇列
int DestoryQueue(SqQueue &Q)
{
	if(Q.base)
	delete[]Q.base;
	Q.front=Q.rear=0;
} 
void show_help()
{
    cout<<"1----初始化迴圈佇列"<<endl;
	cout<<"2----迴圈佇列的長度 "<<endl;
    cout<<"3----迴圈佇列入隊"<<endl;
    cout<<"4----迴圈隊列出隊 "<<endl; 
    cout<<"5----判空"<<endl;
    cout<<"6-----取出迴圈佇列頭結點"<<endl;
    cout<<"7-----刪除佇列頭結點"<<endl;
    cout<<"8-----出迴圈佇列的各個結點值"<<endl;
    cout<<"9-----銷燬佇列"<<endl;
    cout<<"     退出,輸出一個負數!"<<endl;
}
int main()
{
	int operate_code;
    show_help();
    SqQueue head;
    InitQueue(head);
    while(1)
    {
    	cout<<"請輸入操作程式碼:";
        cin>>operate_code;
        if(operate_code==1)
        {
            InitQueue(head); 

        }
        else if(operate_code==2)
        {
        	cout<<"該迴圈佇列的長度為:"<<QueueLength(head)<<endl;
		}
		else if(operate_code==3)
		{
			int e;
			cout<<"請輸入要入隊的元素:";
			cin>>e;
			EnQueue(head,e);
		}
		else if(operate_code==4)
		{
			int e;
			DeQueue(head,e);
			cout<<"出隊的元素為:"<<e<<endl;
		}
		else if(operate_code==5)
		{
			if(QueueLength(head))
				cout<<"The Queue is not empty."<<endl;
			else
				cout<<"The Queue is empty."<<endl;
		}
		else if(operate_code==6)
		{
			cout<<GetHead(head)<<endl;
		}
		else if(operate_code==7)
		{
			int e;
			DeQueue(head,e);
		}
		else if(operate_code==8)
		{
			visit(head);
			cout<<endl;
		}
		else if(operate_code==9)
		{
			DestoryQueue(head);
		}
		else if(operate_code<0)
        {
            break;
        }
        else
        {
            cout<<"\n操作碼錯誤!!!"<<endl;
            show_help();
        }
    	
    	
	}
    
}